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Text File  |  2002-08-29  |  6KB  |  477 lines

  1. // Bones for camera module to dock a ship to the spacestation
  2. // [STARBASE NAME]
  3. // For docking and exiting dock:
  4. // Bone = name of bone that has the hanger
  5. // SX= SY= SZ= ship's offset relative to bone that is the outward direction away from the hanger
  6. // Speed = docking speed in units per ms (default 0.4)
  7. // Angle = angle above the horizontal plane allowed. e.g. 90 means to vertical
  8. // Radius = number of ship radii away from the line of interest (default 1.5)
  9. // Duration = number of seconds (default 3)
  10. //
  11. // for entering dock only:
  12. // EnterLead = how far in front of the ship the camera should be on enter (optional)
  13. //
  14. // for exiting dock only:
  15. // ExitLead = how far in front of the dock the camera should be on exit (optional)
  16. //
  17.  
  18.  
  19. [TSS01]
  20. SubObject=TSS01E
  21. Bone=HANGER
  22. SX=0
  23. SY=-3000
  24. SZ=0
  25. Speed=0.4
  26. ExitLead=1000.0
  27. Angle=70
  28. Duration=5
  29.  
  30. [RSS01]
  31. SubObject=RSS01B
  32. Bone=BAY_FX01
  33. SX=0
  34. SY=0
  35. SZ=4000
  36. Speed=0.4
  37. ExitLead=1000.0
  38. Angle=70
  39. Duration=4
  40.  
  41. [RSS02]
  42. SubObject=RSS02C
  43. Bone=RSS02BDR
  44. SY=-1900
  45. Angle=70
  46. Duration=5
  47.  
  48. [FSS01]
  49. SubObject=FSS01A
  50. Bone=BAYS
  51. SX=0
  52. SY=0
  53. SZ=3000
  54. Speed=0.4
  55. ExitLead=1000.0
  56. Angle=70
  57. Duration=5
  58.  
  59. [HRS01]
  60. SubObject=HRS01B
  61. Bone=MAIN_HULL
  62. SY=-4000
  63. Angle=70
  64. Duration=5
  65.  
  66. [HSS01]
  67. SubObject=HSS01I
  68. Bone=DOORWAY
  69. SX=0
  70. SY=-3000
  71. SZ=0
  72. Speed=0.4
  73. ExitLead=1000.0
  74. Angle=70
  75. Duration=5
  76.  
  77. [JSS01]
  78. SubObject=JSS01A
  79. Bone=ENTRANCE2
  80. SX=2000
  81. Angle=70
  82. Duration=5
  83.  
  84. [JSS02]
  85. SubObject=JSS02C
  86. Bone=BAY INNER
  87. SX=2000
  88. ;SZ=1000
  89. Angle=70
  90. Duration=5
  91.  
  92. [RSS06]
  93. SubObject=RSS06A
  94. Bone=HANGER
  95. SZ=4000
  96. Angle=70
  97. Duration=5
  98.  
  99. [NET01]
  100. SubObject=NET01C
  101. Bone=FORCFLD01
  102. SX=0
  103. SY=0
  104. SZ=-6000
  105. Speed=0.65
  106. Angle=70
  107. Duration=7
  108. ExitLead=4500.0
  109.  
  110. [PSP01]
  111. SubObject=PSP01A
  112. Bone=MESH06
  113. SY=-2000
  114. Angle=70
  115. Duration=5
  116.  
  117. [TSS02]
  118. SubObject=TSS02A
  119. Bone=HANGER
  120. SY=-2000
  121. Angle=70
  122. Duration=5
  123.  
  124. [TSS03]
  125. SubObject=TSS03B
  126. Bone=HANG_GL01
  127. SX=3000
  128. SY=0
  129. SZ=0
  130. Speed=0.4
  131. ExitLead=1000.0
  132. Angle=70
  133. Duration=5
  134.  
  135. [PSS01]
  136. SubObject=PSS01A
  137. Bone=ROOF
  138. SX=-2500
  139. Angle=70
  140. Duration=5
  141.  
  142. [PSS02]
  143. SubObject=PSS02
  144. Bone=HANGER
  145. SX=7000
  146. Angle=70
  147. Duration=5
  148.  
  149. [PSS03]
  150. Bone=MESH01
  151. SX=6000
  152. Duration=5
  153. Angle=70
  154.  
  155. [RSS04]
  156. SubObject=RSS04C
  157. Bone=BAYHAZE
  158. SZ=3000
  159. Angle=70
  160. Duration=5
  161.  
  162. [SCV05]
  163. SubObject=SCV05C
  164. Bone=HANGAR
  165. SX=-4000
  166. Angle=70
  167. Duration=5
  168.  
  169. [SDF02]
  170. SubObject=SDF02C
  171. Bone=FRAME02
  172. SZ=6000
  173. Angle=70
  174. Duration=5
  175.  
  176. [THS01]
  177. SubObject=THS01A
  178. Bone=DOOR
  179. SY=-2000
  180. Angle=70
  181. Duration=5
  182.  
  183. [TMS01]
  184. SubObject=TMS01A
  185. Bone=GARAGE
  186. SX=3000
  187. Angle=70
  188. Duration=5
  189.  
  190. [TSS04]
  191. SubObject=TSS04C
  192. Bone=HANG FRAME
  193. SZ=2000
  194. Angle=70
  195. Duration=4
  196.  
  197. [TSS07]
  198. SubObject=TSS07
  199. Bone=RUNWAY01
  200. SZ=-8000
  201. Angle=70
  202. Duration=5
  203.  
  204. [GST06]
  205. Bone=DOCKSHIELD
  206. SX=2000
  207. Angle=70
  208. Duration=5
  209.  
  210. [GST04]
  211. Bone=FLARE01
  212. SX=4000
  213. Angle=70
  214. Duration=5
  215.  
  216. [GST03]
  217. Bone=BASE_01
  218. SX=2000
  219. Angle=70
  220. Duration=5
  221.  
  222. [GST02]
  223. Bone=SIDES
  224. SY=-2000
  225. Angle=70
  226. Duration=5
  227.  
  228. [GST07]
  229. Bone=DOCK
  230. SY=2000
  231. Angle=70
  232. Duration=5
  233.  
  234. [GST09]
  235. Bone=MESH01
  236. SY=7000
  237. Angle=70
  238. Duration=5
  239.  
  240. [GST05]
  241. Bone=CITY
  242. SY=8000
  243. Angle=70
  244. Duration=5
  245.  
  246. [GST08]
  247. Bone=BOX11
  248. SX=6000
  249. Angle=70
  250. Duration=5
  251.  
  252. [GST01]
  253. SubObject=GST01A
  254. Bone=OBJECT44+
  255. SX=3000
  256. Angle=70
  257. Duration=5
  258.  
  259. [JSO01]
  260. SubObject=JSO01B
  261. Bone=BAY
  262. SX=4000
  263. Angle=70
  264. Duration=5
  265.  
  266. [JSO02]
  267. SubObject=JSO02D
  268. Bone=BAY
  269. SY=3000
  270. Angle=70
  271. Duration=5
  272.  
  273. [SDF01]
  274. SubObject=SDF01D
  275. Bone=BAY
  276. SY=-9000
  277. Angle=70
  278. Duration=5
  279.  
  280. [TSO01]
  281. SubObject=TSO01D
  282. Bone=BAY
  283. SY=-4000
  284. Angle=70
  285. Duration=5
  286.  
  287. [PSO01]
  288. SubObject=PSO01A
  289. Bone=BAY
  290. SX=-4000
  291. Angle=70
  292. Duration=5
  293.  
  294. [TSS06A]
  295. SubObject=TSS06A
  296. Bone=TSSPACE04
  297. SX=2000
  298. Angle=70
  299. Duration=5
  300. ExitLead=3000.0
  301. Radius = 20
  302.  
  303. ;**********************
  304. ; Capital Ships
  305.  
  306. [JVC01]
  307. SubObject=JVC01A
  308. Bone=LANDING BAY01
  309. SX=-3000
  310. Angle=70
  311. Duration=5
  312.  
  313. [JVC02]
  314. SubObject=JVC02H
  315. Bone=ENTRANCE
  316. SX=2800
  317. Angle=70
  318. Duration=5
  319.  
  320. [JVC03]
  321. SubObject=JVC03E
  322. Bone=ENTRANCE2
  323. SX=2000
  324. Angle=70
  325. Duration=5
  326.  
  327. [JVC04]
  328. SubObject=JVC04B
  329. Bone=LANDING BAY
  330. SZ=-3600
  331. SY=-300
  332. Angle=70
  333. Duration=5
  334.  
  335. [JVC05]
  336. SubObject=JVC05
  337. Bone=BODY
  338. SZ=2700
  339. Angle=70
  340. Duration=5
  341.  
  342. [PVC01]
  343. SubObject=PVC01A
  344. Bone=BAY
  345. SX=-4000
  346. Angle=70
  347. Duration=5
  348.  
  349. [PVC02]
  350. SubObject=PVC02G
  351. Bone=LANDINGLITES
  352. SX=-3000
  353. Angle=70
  354. Duration=5
  355.  
  356. [PVC03]
  357. SubObject=PVC03G
  358. Bone=LANDINGLITES
  359. SX=3000
  360. Angle=70
  361. Duration=5
  362.  
  363. [PVC04]
  364. SubObject=PVC04C
  365. Bone=MIDDLE
  366. SY=5500
  367. Angle=70
  368. Duration=5
  369.  
  370. [PVC05]
  371. SubObject=PVC05
  372. Bone=RUN_LTS
  373. SX=4000
  374. Angle=70
  375. Duration=5
  376.  
  377. [TVC01]
  378. SubObject=TVC01N
  379. Bone=HANGER
  380. SX=3500
  381. Angle=70
  382. Duration=5
  383.  
  384. [TVC02]
  385. SubObject=TVC02D
  386. Bone=LANDING
  387. SX=4000
  388. Angle=70
  389. Duration=5
  390. ExitLead=4000.0
  391.  
  392. [TVC03]
  393. SubObject=TVC03A
  394. Bone=LANDING
  395. SX=4000
  396. Angle=70
  397. Duration=5
  398. ExitLead=3000.0
  399.  
  400. [TVC04]
  401. SubObject=TVC04H
  402. Bone=RUD_EDGE
  403. SX=4000
  404. Angle=70
  405. Duration=5
  406.  
  407. [TVC05]
  408. SubObject=TVC05
  409. Bone=BRIDGE
  410. SX=2000
  411. Angle=70
  412. Duration=5
  413.  
  414. [RVC02]
  415. SubObject=RVC02C
  416. Bone=RUN_LTS
  417. SZ=2000
  418. Angle=70
  419. Duration=5
  420.  
  421. [PVC06]
  422. SubObject=PVC06
  423. Bone=HANGERS
  424. ExitLead=3000.0
  425. SY=-8000
  426. Angle=70
  427. Duration=5
  428.  
  429. [NPC04]
  430. SubObject=NPC04
  431. Bone=BRIDGE
  432. SX=4000
  433. Angle=70
  434. Duration=5
  435.  
  436. [RVC01]
  437. SubObject=RVC01E
  438. Bone=HANGAR_FIELD
  439. SZ=3500
  440. Angle=70
  441. Duration=5
  442.  
  443. [SCV01]
  444. SubObject=SCV01D
  445. Bone=GLOW
  446. SX=-4000
  447. Angle=70
  448. Duration=5
  449.  
  450. [SCV02]
  451. SubObject=SCV02
  452. Bone=SHIP_MID
  453. SX=3000
  454. Angle=70
  455. Duration=5
  456.  
  457. [SOL02]
  458. SubObject=SOL02F
  459. Bone=GLOW
  460. SX=4000
  461. Angle=70
  462. Duration=5
  463.  
  464. [SOL03]
  465. SubObject=SOL03A
  466. Bone=GLOW
  467. SX=4000
  468. Angle=70
  469. Duration=5
  470.  
  471. [JSS0101]
  472. SubObject=JSS0101
  473. Bone=FX_01
  474. SZ=2200
  475. Angle=70
  476. Duration=5
  477.